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Dune

Vehicle ID 573. Turn the model around, try the game’s colours on it and fit the modifications it accepts.

Colours

Modifications

The numbers are component IDs. Click one to fit it to the model; click it again to take it off.

Dirt
0%
Racing number
Paint finish
Paint pattern
Window tint
Hydraulics
Stereo
Wheels

Drive it in the 3D map →

new vehicleid = CreateVehicle(573, x, y, z, angle, 91, 38, 60);
ID
573
Model name
duneride
Type
Car
Seats
2

Performance

Top speed
110 km/h
0–100 km/h
4.27 s
Quarter mile
14.99 s at 110 km/h
Braking, 100–0 km/h
16.7 m
Runway run
27.25 s here, 27.42 s in the game

Measured by driving it in this site’s own driving model, which is built from the game’s: flat dry tarmac, the vehicle as it comes, the accelerator held down from a standstill. The handling file’s “top speed” for it is 110, which is a setting the game works from and not a speed it reaches.

The runway run is 825 m, timed from a rolling start, after Mike Hayward’s test at San Fierro airport. The game’s time was hand-timed on PS2 by Mike Hayward, 2005 (GTA: San Andreas Vehicle Speeds FAQ).

← 572574 →

Names and IDs are read from the game’s own data files. Game images belong to Rockstar Games and are shown for reference.

Dune: SA-MP vehicle ID 573, 3D model and colours | samp.directory