Cabbie
Vehicle ID 438. Turn the model around, try the game’s colours on it and fit the modifications it accepts.
Colours
Modifications
The numbers are component IDs. Click one to fit it to the model; click it again to take it off.
- Dirt
- 0%
- Racing number
- Paint finish
- Paint pattern
- Window tint
- Spoiler
- Roof
- Bonnet scoop
- Nitro
- Hydraulics
- Stereo
- Wheels
new vehicleid = CreateVehicle(438, x, y, z, angle, 6, 76, 60);
- ID
- 438
- Model name
- cabbie
- Type
- Car
- Seats
- 4
Performance
- Top speed
- 142 km/h
- 0–100 km/h
- 4.01 s
- Quarter mile
- 13.16 s at 143 km/h
- Braking, 100–0 km/h
- 15.7 m
- Runway run
- 22.04 s here, 21.73 s in the game
Measured by driving it in this site’s own driving model, which is built from the game’s: flat dry tarmac, the vehicle as it comes, the accelerator held down from a standstill. The handling file’s “top speed” for it is 160, which is a setting the game works from and not a speed it reaches.
The runway run is 825 m, timed from a rolling start, after Mike Hayward’s test at San Fierro airport. The game’s time was hand-timed on PS2 by Mike Hayward, 2005 (GTA: San Andreas Vehicle Speeds FAQ).
Names and IDs are read from the game’s own data files. Game images belong to Rockstar Games and are shown for reference.