Scripts and libraries
2,056 public SA-MP and open.mp repositories on GitHub: gamemodes, filterscripts, includes, plugins and tools.
- kuzia15/SAMP-MobileOtherAn open-source SA:MP mobile client supporting ARM64, ARMv7, and 16 KB page sizes.★ 121updated 29 days agoNo licence
- traw-GG/sasampToolVery very stable client game ver 2.10★ 32updated Oct 2025No licenceC
- LopezDev7/SampLiveToolHot reload for Pawn servers (SA-MP & open.mp). Save your .pwn, it compiles and reloads it — on open.mp Windows players even stay connected.★ 9updated Aug 2026MITGo
- Newmcpe/RakClientToolAsync Rust/Tokio GTA SA-MP 0.3.7 headless client with a Lua (Luau) scripting layer★ 4updated Aug 2026WTFPLRust
- hsangrento/samp-botPluginSA-MP / open.mp server plugin that makes NPC bots count and appear as real players in the server list, client list and in-game scoreboard (Windows & Linux).★ 3updated 31 days agoOtherC++
- qxlies/satk-gtaToolSan Andreas ToolKit: GTA San Andreas modding, reverse-engineering and debugging toolkit for humans and AI agents (CLI + MCP)★ 2updated 14 days agoMITPython
- SeniorAm/Taturial-pawnoOther🌐 LearnPawn★ 1updated Jul 2024No licence
- NullSablex/PawnPro-DebuggerPluginVisual debugger (DAP) for the Pawn language on SA-MP and open.mp. Brings source-level debugging to gamemodes on a local development server, shipping as a server plugin plus a debug adapter written in Rust and driven by the PawnPro editor extension.★ 0updated 33 days agoAGPL-3.0RustArchived
Collected daily from GitHub. The kind shown is worked out from each repository’s files and description, so it can be wrong. Being listed here is not a recommendation: check the licence before using anything.