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README.md
🎯 SA-MP Player Marker Toggle System (Include)
A simple and efficient SA-MP include file that allows RCON admins to toggle player markers on the map. When enabled, all online players are shown on the map using yellow icons, visible only to admins. Perfect for admin monitoring, player tracking, or roleplay coordination.
📁 File Placement
- Save the code as:
pawno/include/player_marker.inc
- In your main gamemode
.pwnfile, add:
#include <player_marker>
🛠 Features
- ✅ Admin-only
/showplayerscommand - ✅ Displays yellow map icons for all players
- ✅ Visible only to RCON admins
- ✅ Automatically updates every 3 seconds
- ✅ Markers removed on player disconnect
- ✅ Clean and modular include file
⚙️ Setup Instructions
1. Include the File
#include <player_marker>
2. Start Marker Update Timer
Add in OnGameModeInit:
SetTimer("UpdatePlayerMarkers", 3000, true); // every 3 seconds
3. Handle Player Disconnect
In your OnPlayerDisconnect callback:
public OnPlayerDisconnect(playerid, reason)
{
PlayerMarkers_OnPlayerDisconnect(playerid, reason);
return 1;
}
💬 Usage
- Join the server.
- Log in as RCON admin:
/rcon login your_rcon_password
- Use the command:
/showplayers
- Toggles player markers on or off for all admins.
- Players appear as yellow blips on the map.
📄 Command Reference
| Command | Description | Access |
|---|---|---|
/showplayers | Toggle map markers for all players | RCON Admin |
🧾 Requirements
- SA-MP server (0.3.7 or above)
a_sampinclude- RCON admin access
- Compatible with all gamemodes using
CMD:or similar systems
📦 File Structure
pawno/
└── include/
└── player_marker.inc
gamemodes/
└── yourgamemode.pwn (includes the feature)
📜 License
This project is open-source and released under the MIT License. Use it freely in any SA-MP server.
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