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samp-anti-cheat/rapid-fire

Snippets of code to be integrated into gamemodes or anti-cheat scripts that catch specific mods, cheats, exploits and hacks.

Biblioteca★ 11atualizado jun. de 2021Sem licençaPawnsampctl
Abrir no GitHub

Este repositório não tem arquivo de licença. Ele é público para leitura, mas isso sozinho não dá permissão para reutilizar.

Instalar com o sampctl

sampctl package install samp-anti-cheat/rapid-fire

Execute na pasta do seu projeto. O sampctl baixa o pacote e as dependências dele.

Depende de 2 pacotes

readme.md

Rapid Fire

  • Type: Gameplay hack
  • Description: Simply increases the rate of fire for weapons.
  • Detection Method: The tick count between each shot is measured, if the value exceeds the default shot interval for that weapon the player is marked for report. C-Bug and dual wield are taken into account as these will increase the fire rate legitimately.
  • Callback: OnAntiCheatFireRate(playerid, weaponid, interval)
  • Author: Southclaw

Installation

Simply install to your project:

sampctl package install samp-anti-cheat/rapid-fire

Include in your code and begin using the library:

#include <rapid-fire>

Testing

To test, simply run the package:

sampctl package run

And connect to localhost:7777 to test.

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