Tool★ 2updated 6 hours agoMITC++
Open on GitHubREADME.md
Features
- Scene: Objects, actors, vehicles, pickups, building removals and 3D areas.
- Materials: Replace textures, recolor surfaces and add text to objects.
- Races: Checkpoints, circuits, laps and instant in-game testing.
- World editing: Select, inspect, clone and delete native game entities.
- Layouts: Generate grids, loops and repeated structures along editable curves.
- Animations: Preview actor animations and moving objects directly in the scene.
- Browsers: Objects, textures, vehicles, skins and animations, with previews, filters and sorting.
- Tools: Grid and ground snapping, surface alignment, duplicate detection and clone offsets.
- Navigation: Fly, pan, orbit and focus the selection, teleport to locations and save viewpoints.
- View: Toggle interiors, colliders and selection bounds, and preview different times and weather.
- Pawn: Import code from the clipboard and export for SA-MP/open.mp, with configurable export options.
Screenshots
Requirements
- Install ASI Loader. Skip if you already have it.
- SA-MP client 0.3.7 R1, 0.3.7 R5, or 0.3.DL. Other versions are not supported.
Installation
- Download the
.asifile. - Copy the
.asifile to the game's root directory. - Start the game and press F4 to open the editor.
Recommended
Optional, but recommended: install SilentPatch and Windowed Mode in the game's root directory.
Third-party components
asigtasaguimap-editoropenmpsa-mp
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