WoutProvost/samp-sound-array
An array of sound IDs for SA-MP with the spoken dialog and the characters who say it
Bu deponun lisans dosyası yok. Okumak için herkese açık, ama bu tek başına yeniden kullanma izni vermez.
sampctl ile kur
sampctl package install WoutProvost/samp-sound-array
Bunu proje klasöründe çalıştır. sampctl paketi ve bağımlı olduklarını indirir.
1 pakete bağımlı
- sampctl/samp-stdlibbu dizinde değil
README.md
samp-sound-array
NOTICE: It is not recommended to include this library! If you need the string corresponding to a given sound ID, just copy these string literals to your script! The provided GetSoundInfo function is not intended to be used in a production server!
This repository mainly serves as a backup for the original array by Austin and [NoV]LaZ. Additionally, the original array has been converted to a Pawn array and is accessible as Pawn library.
The sound IDs can be used in PlayerPlaySound. For more information on sound IDs, see the corresponding wiki page.
Installation
Simply install to your project:
sampctl package install WoutProvost/samp-sound-array
Include in your code and begin using the library:
#include <sound>
Usage
GetSoundInfo(soundid, speaker[], dialog[], slen, dlen);
Testing
To test, simply run the package:
sampctl package run
includepawnpawn-packagesa-mpsa-mp-library
Bu sayfa GitHub’ın depo hakkında yayımladıklarından oluşturulur. samp.directory kodu barındırmaz. Bu ilanla ilgili bir sorun bildir