samp.directory
← Betikler ve kütüphaneler

AmyrAhmady/samp-player-gangzones

Create per player gangzones in SA-MP

Kütüphane★ 12Ara 2025 güncellendiLisans yokPawnsampctl
GitHub’da aç

Bu deponun lisans dosyası yok. Okumak için herkese açık, ama bu tek başına yeniden kullanma izni vermez.

sampctl ile kur

sampctl package install AmyrAhmady/samp-player-gangzones

Bunu proje klasöründe çalıştır. sampctl paketi ve bağımlı olduklarını indirir.

2 pakete bağımlı

README.md

samp-player-gangzones

About

Creating per player gangzones to avoid normal (global) samp gangzones limit (1024). Uses Pawn.RakNet to send RPCs.

PS: Yes. I know test.pwn file isn't actually a unit test script. You need to go in game and use those commands. sorry!

Thanks to @J0shES for flash functions.

Installation

Simply install to your project:

sampctl package install AmyrAhmady/samp-player-gangzones

Include in your code and begin using the library:

#include <samp-player-gangzones>

Functions

PlayerGangZoneCreate(playerid, Float:minx, Float:miny, Float:maxx, Float:maxy);
PlayerGangZoneDestroy(playerid, gangzoneid);
PlayerGangZoneShow(playerid, gangzoneid, color = PLAYER_GZ_DEFAULT_COLOR);
PlayerGangZoneHide(playerid, gangzoneid);
PlayerGangZoneFlash(playerid, gangzoneid, color = PLAYER_GZ_DEFAULT_FLASH_COL);
PlayerGangZoneStopFlash(playerid, gangzoneid);

Testing

To test, simply run the package:

sampctl package run

and use these commands in game:

/gzcreate
/gzshow
/gzhide
/gzdelete

Bu sayfa GitHub’ın depo hakkında yayımladıklarından oluşturulur. samp.directory kodu barındırmaz. Bu ilanla ilgili bir sorun bildir