markski1/samp-surf-callbacks
Callbacks for SA-MP when players start/stop surfing a vehicle, or jump from a vehicle to another.
В этом репозитории нет файла лицензии. Код открыт для чтения, но само по себе это не даёт права использовать его.
README.md
SA-MP Surf Callbacks
Callbacks for SA-MP when players start/stop surfing a vehicle, or jump from a vehicle to another.
Install
Simply include surf-callbacks.inc into your script and it'll work as if by magic.
Usage
To use, you must define each callback as a public function anywhere in your script. The code within will be run when the callback's given condition is met. They're already forwarded in the include file.
| Function | Behaviour |
|---|---|
| OnPlayerSurfVehicle(playerid, vehicleid) | Called when playerid starts surfing vehicle vehicleid. |
| OnPlayerStopSurfingVehicle(playerid, vehicleid) | Called when playerid "stops surfing vehicle vehicleid. |
| OnPlayerJumpVehicleToVehicle(playerid, oldvehicleid, newvehicleid) | Called when player playerid jumps from oldvehicleid to newvehicleid. |
Problems
Only known problem is that currently, because of a SA-MP design flaw or limitation, OnPlayerStopSurfingVehicle will be called if the player is still surfing a vehicle but it stops. This is because SA-MP stops handling artificial surfing when a vehicle isn't moving.
I currently have a few ideas on how this can be solved and I'll be looking into applying them when I have time. Suggestions on this are welcome.
Collaborating
Open issues or pull requests as you see fit.
gta-sasa-mpsa-mp-developmentsamp
Страница собрана из того, что GitHub публикует о репозитории. samp.directory не хранит этот код. Сообщить о проблеме с этой записью