README.md
samp-clean-gamemode
Roleplay, refined.
Clean roleplay gamemode for SA-MP and open.mp - hand-crafted Pawn, modular and readable.
This is not a generated gamemode. Every include is hand-placed, every callback is commented like a human left notes for their future self.
Why clean?
Most gamemodes are 10k lines in one file. This one is split - core/, systems/, jobs/ - so you can actually read it.
Structure
\
samp-clean-gamemode/
gamemodes/clean.pwn # entry, hand-crafted
includes/clean/ # core
filterscripts/ # vault
scriptfiles/
\\
Hand-crafted Pawn snippet
\\pawn // core/player.pwn - human notes, not AI droppings
// When a player joins, we set their clean data gently. // No magic numbers - see clean.inc for constants. public OnPlayerConnect(playerid) { // Reset their session so no leftover data leaks ResetPlayerCleanData(playerid);
// Clean welcome - delayed so it feels natural
SetTimerEx("SendCleanWelcome", 1200, false, "i", playerid);
return 1;
} \\
Get started
\\ash git clone https://github.com/knownasrazi/samp-clean-gamemode.git cd samp-clean-gamemode
open in open.mp server, compile with pawncc
\\
License
MIT + Razi
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