samp.directory
← Скрипты и библиотеки

Mellnik/zwarfare

Zombie Warfare

Игровой мод★ 5обновлён май 2019 г.Apache-2.0Pawn
Открыть на GitHub

README.md

[ZWAR]

Zombie Warfare

Scripting

  • Use gstr for 144 sized global strings, gstr2 for 255 items. Do not define new strings with that size, use the global ones.

  • Use __GetIP,__GetName,__GetSerial rather than server natives. Reset player vars etc in "ResetPlayerVars".

Versioning

There are sub-versions which form the main version: Major,Minor,Patch. Draft a new release every minor or major version change.

It's self explaning, use patch for small changes, minor for new versions with features and fixes etc. Major versions should only be pushed when very big changes have been made and the old version branch runs out of numbers like 2.9.14

There can still be version numbers greater than 9 like 3.14.2 etc.

Compiler setup

For release/live builds use "-O1 -d0" as compiler parameters. For debug builds "-d3".

Layout

Use proper alignment -> Use TAB not SPACE

Script layout:

  1. include files
  2. defines
  3. enums
  4. global variables
  5. samp callbacks
  6. custom callbacks/public functions
  7. naked functions

Страница собрана из того, что GitHub публикует о репозитории. samp.directory не хранит этот код. Сообщить о проблеме с этой записью

Mellnik/zwarfare: Игровой мод для SA-MP | samp.directory