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samp-anti-cheat/rapid-fire

Snippets of code to be integrated into gamemodes or anti-cheat scripts that catch specific mods, cheats, exploits and hacks.

Librería★ 11actualizado jun 2021Sin licenciaPawnsampctl
Abrir en GitHub

Este repositorio no tiene archivo de licencia. Se puede leer, pero eso por sí solo no da permiso para reutilizarlo.

Instalar con sampctl

sampctl package install samp-anti-cheat/rapid-fire

Ejecútalo en la carpeta de tu proyecto. sampctl descarga el paquete y sus dependencias.

Depende de 2 paquetes

readme.md

Rapid Fire

  • Type: Gameplay hack
  • Description: Simply increases the rate of fire for weapons.
  • Detection Method: The tick count between each shot is measured, if the value exceeds the default shot interval for that weapon the player is marked for report. C-Bug and dual wield are taken into account as these will increase the fire rate legitimately.
  • Callback: OnAntiCheatFireRate(playerid, weaponid, interval)
  • Author: Southclaw

Installation

Simply install to your project:

sampctl package install samp-anti-cheat/rapid-fire

Include in your code and begin using the library:

#include <rapid-fire>

Testing

To test, simply run the package:

sampctl package run

And connect to localhost:7777 to test.

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