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hreesang/San-Jose-Roleplay

Scratch Roleplay Gamemode by Chrillzen (Optimized by Hreesang)

Gamemode★ 3actualizado jul 2021Sin licenciaPawnsampctl
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Este repositorio no tiene archivo de licencia. Se puede leer, pero eso por sí solo no da permiso para reutilizarlo.

Instalar con sampctl

sampctl package install hreesang/San-Jose-Roleplay

Ejecútalo en la carpeta de tu proyecto. sampctl descarga el paquete y sus dependencias.

Depende de 5 paquetes

README.md

San-Jose-Roleplay

This gamemode is originally from Chrillzen and optimized by Hreesang. (Original Thread: https://forum.sa-mp.com/showthread.php?t=573694)

Lines: 25517

Features:

  • Dynamic Housing System
  • Dynamic Faction System
  • Vehicle Dealership (credits to MadeMan)
  • Dynamic Business System
  • All of the necessary Role Play commands.
  • Busdriver Job, Pizza Stack Job, Fishing Job, 24/7 Job.
  • Advanced Windows System
  • Very clean and barely any grammar mistakes.
  • Death System with textdraws (showing where u got shot and how many times)
  • Much more!
CMD:commands(playerid, params[])
{
    SCM(playerid, COLOR_WHITE, "_______________________________[SERVER COMMANDS]_______________________________");
    SCM(playerid, COLOR_WHITE, "[GENERAL:] /pay /pm /stats /dice /call /givedrug /animlist /factionhelp /dropgun /refuel /kph /mph /stats /admins /supporters");
    SCM(playerid, COLOR_WHITE, "[GENERAL:] /report /givegun /balance /withdraw /deposit /pickup /hangup /takedrivingtest /notehelp /jobhelp /pickupgun /inv");
    SCM(playerid, COLOR_WHITE, "[GENERAL:] /sms /licenses /greet /v /businesshelp /househelp /fishinghelp /factioninfo /invite /id /coin /ageup /vgivekeys /walk");
    SCM(playerid, COLOR_WHITE, "[GENERAL:] /(ad)vertisement /frisk /train /buy /help /low /do /me /shout /(o)oc /(f)action /windows /removecp /signwelfare /walkstyle");
    SCM(playerid, COLOR_WHITE, "[GENERAL:] /phonehelp /boombox /smoke /drink /usedrug /blockpm /fishingrod /helpme /buydrink /refuel /vsell /map /quitwelfare /list_tickets");
    if(PlayerInfo[playerid][pFaction] == 2)
    {
        SCM(playerid, COLOR_WHITE, "[POLICE:] /arrest /cuff /uncuff /opendoor /closedoor /locker /closecell /opencell /opengate /closegate");
        SCM(playerid, COLOR_WHITE, "[POLICE:] /revokeguns /revokedrugs /(m)egaphone /tazer /(r)adio /revokelicense /vmdc");
        SCM(playerid, COLOR_WHITE, "[POLICE:] /spike /removespike /removeroadblock /roadblock /ticket /takegunrights /mdc /suspect");
    }
    return 1;
}
CMD:admincommands(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] < 1)
    {
        SCM(playerid, COLOR_GREY, "You're not authorized to use this command.");
    }
    if(PlayerInfo[playerid][pAdmin] == 1)
    {
        SCM(playerid, COLOR_WHITE, "_______________________________[SUPPORTER COMMANDS]_______________________________");
        SCM(playerid, COLOR_WHITE, "[SUPPORTERS:] /accepthelpme /ignorehelpme /warn /mute /unmute /freeze /unfreeze");
        SCM(playerid, COLOR_WHITE, "[SUPPORTERS:] /tduty /(a)dminchat /ajail /astats /kick /spectate /spectateoff");
    }
    if(PlayerInfo[playerid][pAdmin] == 2)
    {
        SCM(playerid, COLOR_WHITE, "_______________________________[ADMINISTRATOR COMMANDS]_______________________________");
        SCM(playerid, COLOR_WHITE, "[SUPPORTERS:] /accepthelpme /ignorehelpme /warn /mute /unmute /freeze /unfreeze");
        SCM(playerid, COLOR_WHITE, "[SUPPORTERS:] /goto /gethere /tduty /(a)dminchat /ajail /astats /kick /spectate /spectateoff");
        SCM(playerid, COLOR_WHITE, "[JUNIOR ADMINISTRATORS:] /free /gotofuelstation /editv /setfuel /takegunrights /givegunrights /setskin /setvw /sethp");
        SCM(playerid, COLOR_WHITE, "[JUNIOR ADMINISTRATORS:] /setarmour /rtc /arevokedrugs /arevokeguns /afactionname /asetleader /sendtols /gotols /äslap");
        SCM(playerid, COLOR_WHITE, "[JUNIOR ADMINISTRATORS:] /afactioninfo /afactionrankname /alock /seenames /spectate /spectateoff /ban /unban /unbanip /offlineban");
    }
    if(PlayerInfo[playerid][pAdmin] == 3)
    {
        SCM(playerid, COLOR_WHITE, "_______________________________[ADMINISTRATOR COMMANDS]_______________________________");
        SCM(playerid, COLOR_WHITE, "[SUPPORTERS:] /accepthelpme /ignorehelpme /warn /mute /unmute /freeze /unfreeze");
        SCM(playerid, COLOR_WHITE, "[SUPPORTERS:] /goto /gethere /tduty /(a)dminchat /ajail /astats /kick /spectate /spectateoff");
        SCM(playerid, COLOR_WHITE, "[JUNIOR ADMINISTRATORS:] /free /gotofuelstation /editv /setfuel /takegunrights /givegunrights /setskin /setvw /sethp");
        SCM(playerid, COLOR_WHITE, "[JUNIOR ADMINISTRATORS:] /setarmour /rtc /arevokedrugs /arevokeguns /afactionname /asetleader /sendtols /gotols /aslap");
        SCM(playerid, COLOR_WHITE, "[JUNIOR ADMINISTRATORS:] /afactioninfo /afactionrankname /alock /seenames /spectate /spectateoff /ban /unban /unbanip /offlineban");
        SCM(playerid, COLOR_WHITE, "[GENERAL ADMINISTRATORS:] /agivegun /givemoney /setmoney /agivedrug /alockbiz /asellbiz" );
        SCM(playerid, COLOR_WHITE, "[GENERAL ADMINISTRATORS:] /asellhouse /alockhouse /createhouse /deletehouse /alock /seenames" );
    }
    if(PlayerInfo[playerid][pAdmin] == 4)
    {
        SCM(playerid, COLOR_WHITE, "_______________________________[ADMINISTRATOR COMMANDS]_______________________________");
        
        SCM(playerid, COLOR_WHITE, "[SUPPORTERS:] /accepthelpme /ignorehelpme /warn /mute /unmute /freeze /unfreeze");
        SCM(playerid, COLOR_WHITE, "[SUPPORTERS:] /goto /gethere /tduty /(a)dminchat /ajail /astats /kick /spectate /spectateoff");
        SCM(playerid, COLOR_WHITE, "[JUNIOR ADMINISTRATORS:] /free /gotofuelstation /editv /setfuel /takegunrights /givegunrights /setskin /setvw /sethp");
        SCM(playerid, COLOR_WHITE, "[JUNIOR ADMINISTRATORS:] /setarmour /rtc /arevokedrugs /arevokeguns /afactionname /asetleader /sendtols /gotols /aslap");
        SCM(playerid, COLOR_WHITE, "[JUNIOR ADMINISTRATORS:] /afactioninfo /afactionrankname /alock /seenames /spectate /spectateoff /ban /unban /unbanip /offlineban");
        SCM(playerid, COLOR_WHITE, "[GENERAL ADMINISTRATORS:] /agivegun /givemoney /setmoney /agivedrug /alockbiz /asellbiz" );
        SCM(playerid, COLOR_WHITE, "[GENERAL ADMINISTRATORS:] /asellhouse /alockhouse /createhouse /deletehouse /alock /seenames" );
        SCM(playerid, COLOR_WHITE, "[LEAD ADMINISTRATORS:] /restart");
    }
    return 1;
}

Notes:

There are some houses and businesses already, but you'll have to create the remaining ones with /createbiz and /createhouse! Check line 11668 for the different types that exist. (If you have edited the gamemode, it's at the createbiz command.

Setup

1. Dependencies

Ensure you have ALL the dependencies listed in the master script (the one you compile from!) each #include line has a link to the release page.

2. Compile!

If you set up all the dependencies correctly, there should be no errors or warnings at all unless mentioned in the commit message.

3. Set up plugins in your server.cfg file.

plugins sscanf streamer

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hreesang/San-Jose-Roleplay: Gamemode de SA-MP | samp.directory