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WoutProvost/samp-sound-array

An array of sound IDs for SA-MP with the spoken dialog and the characters who say it

Librería★ 12actualizado jul 2022Sin licenciaPawnsampctl
Abrir en GitHub

Este repositorio no tiene archivo de licencia. Se puede leer, pero eso por sí solo no da permiso para reutilizarlo.

Instalar con sampctl

sampctl package install WoutProvost/samp-sound-array

Ejecútalo en la carpeta de tu proyecto. sampctl descarga el paquete y sus dependencias.

Depende de 1 paquete

README.md

samp-sound-array

NOTICE: It is not recommended to include this library! If you need the string corresponding to a given sound ID, just copy these string literals to your script! The provided GetSoundInfo function is not intended to be used in a production server!

This repository mainly serves as a backup for the original array by Austin and [NoV]LaZ. Additionally, the original array has been converted to a Pawn array and is accessible as Pawn library.

The sound IDs can be used in PlayerPlaySound. For more information on sound IDs, see the corresponding wiki page.

Installation

Simply install to your project:

sampctl package install WoutProvost/samp-sound-array

Include in your code and begin using the library:

#include <sound>

Usage

GetSoundInfo(soundid, speaker[], dialog[], slen, dlen);

Testing

To test, simply run the package:

sampctl package run

includepawnpawn-packagesa-mpsa-mp-library

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WoutProvost/samp-sound-array: Librería de SA-MP | samp.directory