WoutProvost/samp-sound-array
An array of sound IDs for SA-MP with the spoken dialog and the characters who say it
Este repositorio no tiene archivo de licencia. Se puede leer, pero eso por sí solo no da permiso para reutilizarlo.
Instalar con sampctl
sampctl package install WoutProvost/samp-sound-array
Ejecútalo en la carpeta de tu proyecto. sampctl descarga el paquete y sus dependencias.
Depende de 1 paquete
- sampctl/samp-stdlibno está en este directorio
README.md
samp-sound-array
NOTICE: It is not recommended to include this library! If you need the string corresponding to a given sound ID, just copy these string literals to your script! The provided GetSoundInfo function is not intended to be used in a production server!
This repository mainly serves as a backup for the original array by Austin and [NoV]LaZ. Additionally, the original array has been converted to a Pawn array and is accessible as Pawn library.
The sound IDs can be used in PlayerPlaySound. For more information on sound IDs, see the corresponding wiki page.
Installation
Simply install to your project:
sampctl package install WoutProvost/samp-sound-array
Include in your code and begin using the library:
#include <sound>
Usage
GetSoundInfo(soundid, speaker[], dialog[], slen, dlen);
Testing
To test, simply run the package:
sampctl package run
includepawnpawn-packagesa-mpsa-mp-library
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