Librería★ 12actualizado ene 2024Sin licenciaPawnsampctl
Abrir en GitHubEste repositorio no tiene archivo de licencia. Se puede leer, pero eso por sí solo no da permiso para reutilizarlo.
Instalar con sampctl
sampctl package install Vasily-X/vSync
Ejecútalo en la carpeta de tu proyecto. sampctl descarga el paquete y sus dependencias.
Depende de 3 paquetes
- southclaws/samp-stdlibno está en este directorio
- zeex/amx_assemblyno está en este directorio
- misiur/ysi-includesno está en este directorio
README.md
Vehicle Synchronization
This include contains some bug fixes and new vehicle related functions.
Bug Fixes
- No more desynchronized vehicle colors when using
-1for the color parameters. - Players won't collide anymore if they enter at once inside a mod shop.
- OnVehicleRespray isn't called anymore when you exit a mod shop if the colors didn't change.
- OnVehicleRespray isn't called anymore when a component is previewed inside a mod shop.
- Now the Firetruck (ladder variant) has the
addsirenparameter set to true by default. - Vehicles won't change their color to white anymore when a paintjob is removed.
- Bullbar components won't use anymore the same slots as front/rear bumpers (
GetVehicleComponentInSlot). - Now
GetVehicleComponentInSlotworks correctly when checking theCARMODTYPE_STEREOslot. - Players won't crash anymore if someone tries to add an invalid component to a vehicle.
Features
- Now Pay 'n' Spray shops apply random colors and call
OnVehicleRespray. - Now
ChangeVehicleColorapplies random colors when using-1for the color parameters. - When using random colors, vehicles get their own colors, those used single player.
- Two new vehicle component slots:
CARMODTYPE_FRONT_BULLBAR,CARMODTYPE_REAR_BULLBAR. Check "Modified Functions" in the documentation. - Neon lights related functions (with offsets for all vehicles and Streamer support).
- New functions and callbacks (check the documentation).
External Links
Official SA-MP Forums thread
http://forum.sa-mp.com/showthread.php?t=642022
SA-MP Wiki documentation
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