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Shiska/nDialog

Simple dialog system for sa-mp

Librería★ 0actualizado abr 2020Sin licenciaPawnsampctl
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Este repositorio no tiene archivo de licencia. Se puede leer, pero eso por sí solo no da permiso para reutilizarlo.

Instalar con sampctl

sampctl package install Shiska/nDialog

Ejecútalo en la carpeta de tu proyecto. sampctl descarga el paquete y sus dependencias.

Depende de 1 paquete

README.md

nDialog

Dialog system similar to easyDialog but

  • No OnDialogPerformed, never saw any use for it, just put the code directly into the dialog
  • No format parameters in Dialog_Show, just format the string before calling the dialog
  • Uses ndi_ instead of debug_ as function prefix, you shouldn't call them manually anyways

Raison d'être: Just releasing old stuff which might by useful for someone

Installation

Simply install to your project:

sampctl package install Shiska/nDialog

Include in your code and begin using the library:

#include <nDialog>

Functions

Similar to easyDialog

native Dialog_Show(const playerid, _FUNCTION_, const style, const caption[], const info[], const button1[], const button2[]);
native Dialog_Close(const playerid);
native Dialog_Opened(const playerid);

Additional functions for OnDialogRepsonse
Could be used to replicate OnDialogPerformed by using ndi_IsDialog

// To check if the dialogid is part of the system
ndi_IsDialog(const dialogid);
// To get the dialog name (function name without prefix) of the dialogid
ndi_GetDialogName(const dialogid, buffer[32]);

Example

To call the dialog

Dialog_Show(playerid, MyDialog, DIALOG_STYLE_MSGBOX, "Caption", "Info", "Ok", "");

With the matching function handle called "MyDialog"

Dialog:MyDialog(playerid, response, listitem, inputtext[]) {
    //code
}

Testing

To test, simply run the package:

sampctl package run

dialogeasydialogpawnsa-mpsampctl

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