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Naseband/SAMP-Pong

1v1 Pong Minigame (played on an LCD Screen)

Filterscript★ 4actualizado abr 2020Sin licenciaPawn
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README.md

Pong

1v1 Pong Minigame Include (played on an LCD Screen)

Create TVs anywhere to play Pong versus another player.

Functions:

CreatePongGame(Float:x, Float:y, Float:z, Float:rx, Float:rz, interior = 0, virtualworld = 0)
	Creates an LCD TV at the given coordinates and returns its ID, -1 if failed

DestroyPongGame(id)
	Destroys a Pong Game TV

IsValidPongGame(id)
	Returns whether or not the specified ID is valid.


HostPongGame(id, playerid_a, playerid_b = -1)
	Starts a specific Pong Game for a player (Lobby)

PutPlayerInPongGame(playerid, id)
	Puts a Player into a Pong Game

StartPongGame(id)
	Starts a Pong Game


EndPongGameForPlayer(playerid, bool:finished = false)
	Ends a Pong Game for a specific player (the game will be aborted if it's currently running)
	During the Lobby new players can join

EndPongGame(id, bool:finished = false)
	Ends a Pong Game


GetPlayerPongArea(playerid)
	Returns the Pong Game ID the player is currently close to, -1 if not close to any


SetPongGameScore(id, score)
	Sets the target score per Round for a specific game

GetPongGameScore(id)
	Returns the target score


SetPongGameRounds(id, rounds)
	Sets the target number of rounds for a specific game

GetPongGameRounds(id)
	Returns the number of rounds


SetPongGameSpeed(id, Float:speed)
	Sets the Ball Speed Multiplier for a specific game

GetPongGameRounds(id)
	Returns the game speed (float)


GetPongGameState(id)
	Returns the Game's State, -1 if invalid


GetPongGameInterior(id)
	Returns the Game's Interior, -1 if invalid

GetPongGameVirtualWorld(id)
	Returns the Game's Virtual World, -1 if invalid

https://imgur.com/a/MhhPt

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