Instalar con sampctl
sampctl package install Mergevos/samp-pp-specifiers
Ejecútalo en la carpeta de tu proyecto. sampctl descarga el paquete y sus dependencias.
Depende de 2 paquetes
- sampctl/samp-stdlibno está en este directorio
- illidans4/pawnplusno está en este directorio
README.md
samp-pp-specifiers
Make your specifiers with PawnPlus plugin.
Installation
Simply install to your project:
sampctl package install Mergevos/samp-pp-specifiers
Include in your code and begin using the library:
#include <pp-specifiers>
Usage
Register your own specifiers with this function:
stock PP_RegisterSpecifier(specifier, const handler[], bool:is_string=false)
//Example
PP_RegisterSpecifier('g', "SomeCallbackToHandle", false);
print_s(str_format("He is %g connected.", playerid));
forward String: SomeCallbackToHandle(playerid, type, String: format);
public String: SomeCallbackToHandle(playerid, type, String: format)
{
if(!IsPlayerConnected(playerid))
{
return str_new("Not connected");
}
return str_new("Connected");
}
Firstly, we register specifier character with handler function, and our specifier doesn't accept normal strings, so you can't specify NORMAL (not PawnPlus) string instead of playerid. print_s part is pretty straightforward.
public String: SomeCallbackToHandle(playerid, type, String: format) is handler. It is basically a function which handles the specifier. type is character of the specifier, in this case it is g. String: format is pawnplus string of everything you input in front of specifier, eg. %03g, will make format 03.
| New Specifiers | What does it do? |
|---|---|
| %a | Returns modelid from vehicleid. |
| %m | Vehicle name from modelid. |
| %M | Vehicle name from modelid (used in sentence). |
| %w | Weapon name from weaponid. |
| %W | Weapon name from weaponid (used in sentence). |
Testing
To test, simply run the package:
sampctl package run
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